Yabause games


















This new version includes so many new stuff, I cannot list them all. It should also be noted we have never received any legal threats or letters from Sega or anyone else since our first release back in They have limited our donation account and from my understanding the account will be closed after the funds are released in days. We still accept hardware donations or job offers.

Please visit our team needs page for our list of needs. Just want to announce that development builds are now available on the download page! However file release downloads, bug reports, and a few other odd things still need to be moved. The Stable version has less bugs and is better tested than the Development version. Recommended for those who just want to try Yabause or know their game is supported and just want to play it without any fuss.

The Development version is the latest version compiled from code stored at GitHub. Black screen after SEGA licence screen. No boot. Black screen at the start issue on GitHub. Load game, start to play and freeze in game randomly. Shade fog not render correctly. Choppy in game. VDP2 Rotated not render correctly only half part. International Victory Goal J. League Victory Goal JP. GFX problem when the player runs issue on GitHub.. Black screen before the name menu screen issue on GitHub..

Whit OGL no problem. Freeze at the start. Master SH2 invalid opcode issue on GitHub. King of Fighters '95, The. King of Fighters '96, The. King of Fighters '97, The.

The King of Fighters Best Collection. In OpenGL the soft issues disappears, only detect the fighters soft a little alpha transparency respect of the background, all rest OK. Sound OK. And 3D game. In software perfect. In OpenGL show corrupted zones and not Ok to play. Marie no Atelier ver. Marvel Super Heroes. Marvel Super Heroes vs. Street Fighter. Mass Destruction. Main screen and main menu. Select mission 3D mech polygon glitch and video mission.

Briefing and loading 3D game. In software show stuff and freezing. In OpenGL crash emu. Metal Slug : Super Vehicle Game "freezes" after you've used a certain item in the beginning.

All rest game sound issues, crash and very noise. Shadows letters in menu not show in software. And in OpenGL is incorrect.

In 3D game, but a lot of glitches. Whit all transparent VDP1 layer and corrupt pallete color. Some UI element corrupted color. Repeat playground VDP2 rotated. No UI whit a Color Calc. No sound FX.

Choppy FMV, show video no audio. Not playable 0. Main menu Ok, sound and music OK. When is finalising loading the 3D game the emu frezzy. Menus OK. And 3D game OK. All rest game perfect video and sound.

In OpenGL perfect. In software show VDP2 floor raster trace corrupted and not Ok to play. Nights into Dreams Sound problem issue on GitHub.

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